Just finished putting up the talk I and Dorneles presented at FISL 6
early this month.
The title is Por que o Plone eh tao quente? (Why Plone is so hot?)
and unfortunately it’s portuguese-only, at least for now. There’s a
nice analysis of how Plone releases progressed with dates and
number of issues fixed in each release, the sprints that have
happened so far and what’s expected for the future, including some
screenshots of Plone Desktop/Nautilus.